use std::io;
use std::path::{Path, PathBuf};
#[derive(Clone, Debug)]
pub struct Config {
pub src_dir: PathBuf,
pub bld_dir: PathBuf,
pub out_dir: PathBuf,
pub cfg_args: Vec<String>, }
impl Config {
pub fn build(&self) -> io::Result<()> {
let mut configure_cmd = std::process::Command::new("cmake");
configure_cmd.arg(format!(
"-DPUFFIN_VERSION:STRING={}",
crate::puffin::version()
));
configure_cmd.arg(format!(
"-DCMAKE_INSTALL_PREFIX:PATH={}",
self.out_dir.display()
));
configure_cmd.arg(String::from("-DCMAKE_C_COMPILER=clang"));
configure_cmd.arg(String::from("-DCMAKE_CXX_COMPILER=clang++"));
if let Some("release") = std::env::var("PROFILE").ok().as_deref() {
configure_cmd.arg(String::from("-DCMAKE_BUILD_TYPE=Release"));
} else {
configure_cmd.arg(String::from("-DCMAKE_BUILD_TYPE=Debug"));
}
configure_cmd.arg(format!("-B{}", self.bld_dir.display()));
configure_cmd.arg(format!("-S{}", self.src_dir.display()));
for arg in self.cfg_args.iter() {
configure_cmd.arg(arg);
}
configure_cmd
.status()?
.success()
.then_some(())
.ok_or(io::Error::new(
io::ErrorKind::Other,
format!("failed cmake configure: config={:?}", self),
))?;
let mut build_cmd = std::process::Command::new("cmake");
build_cmd.arg("--build").arg(&self.bld_dir);
build_cmd.arg("--target").arg("install");
build_cmd
.status()?
.success()
.then_some(())
.ok_or(io::Error::new(
io::ErrorKind::Other,
format!("failed cmake build: config={:?}", self),
))
}
}
pub fn command(name: impl AsRef<str>, out_dir: impl AsRef<Path>) -> Config {
const COMMAND_RUNNER_DIR: &str = concat!(env!("CARGO_MANIFEST_DIR"), "/cmake");
Config {
src_dir: PathBuf::from(COMMAND_RUNNER_DIR),
bld_dir: out_dir.as_ref().join("build"),
out_dir: out_dir.as_ref().to_path_buf(),
cfg_args: vec![format!("-DCOMMAND={}", name.as_ref())],
}
}